[pygtk] Computer Graphics
Nathan Samson
nathansamson at gmail.com
Wed Aug 19 23:59:39 WST 2009
If you have to implement all the 3D yourself (so no use of OpenGL/DirectX)
as we had to do, then it is possible to use a 2D library only (The only
operations we needed were drawing lines and pixels)
I don't know if cairo has support to draw a single pixel directly, but
ofcourse you could draw a line of width 1 (or start and endpoint the same)
as we had to do in our environment.
On Wed, Aug 19, 2009 at 17:47, saeed <saeed.gnu at gmail.com> wrote:
> Cairo is a nice 2d vector graphics library, but not 3d ! GTK+ itself
> is based on Cairo.
>
> On 8/19/09, nipun batra <nipunreddevil at gmail.com> wrote:
> > I have a semster course in Computer Graphics where we are supposed to do
> > basic 2d stuff in beginnining and followed by 3d work.How suited is PyGTK
> > for this task.Should i use Cairo for it or the more advanced
> pyOpenGL.Cairo
> > seems more close to pyGTK as of now.Can someone also post some links to
> some
> > basic stuff like commands to set pixel for algos like DDA,Bresenham
> > etc.Looking forward to the community for help as i am the lone person who
> > will not be using Windows+turbo c combo.
> >
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>
--
http://www.nathansamson.be
To understand recursion, you must first understand recursion.
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