[pygtk] PyGTK on OSX for Python.org Python
Chris Van Bael
chris.van.bael at gmail.com
Mon Jun 1 01:45:25 WST 2009
Hi,
nobody has an idea on how to use jhbuild to build GTK+pyGTK for
Python.org python iso system Python?
Thanks,
Chris
On Sun, May 17, 2009 at 10:12 PM, Chris Van Bael
<chris.van.bael at gmail.com> wrote:
> Hi all,
>
> I'm trying to build an application on OS X.
> First I installed Python 2.5 from Python.org.
> Then I installed the binary build from PyGame.org.
>
> Someone gave me this link: http://live.gnome.org/GTK%2B/OSX/BuildInstructions
> to install PyGTK.
> I followed those instuctions and finally executed "jhbuild build pygtk".
> Got no errors.
> When I execute my Python.org python:
> cd //Library/Frameworks/Python.framework/Versions/Current/bin/
> ./Python
> I get:
> Python 2.5 (r25:51918, Sep 19 2006, 08:49:13)
> [GCC 4.0.1 (Apple Computer, Inc. build 5341)] on darwin
> Type "help", "copyright", "credits" or "license" for more information.
>>>> import pygame
>>>> import pygtk
> Traceback (most recent call last):
> File "<stdin>", line 1, in <module>
> ImportError: No module named pygtk
>
> When I execute my System Python:
> cd //System/Library/Frameworks/Python.framework/Versions/Current/bin/
> ./python
> I get:
> Python 2.5.1 (r251:54863, Jan 13 2009, 10:26:13)
> [GCC 4.0.1 (Apple Inc. build 5465)] on darwin
> Type "help", "copyright", "credits" or "license" for more information.
>>>> import pygame
> Traceback (most recent call last):
> File "<stdin>", line 1, in <module>
> ImportError: No module named pygame
>>>> import pygtk
>
> So PyGame is in my Python.org Python, but PyGTK is in my System Python
> and not in my Python.org Python.
> How can I solve this?
>
> Thanks for any help!
>
> Chris
>
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